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| Fill in category sub-questions as best you can, add your own or skip questions as needed. | | Fill in category sub-questions as best you can, add your own or skip questions as needed. |
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- | ==Affiliations (Stakeholders)==
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- | *Who are the existing stakeholders?
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- | **administrative
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- | **ethical / legal
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- | **research
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- | **audience / customer
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- | **others
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- | *Who are the legacy stakeholders?
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- | **sponsors
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- | **returning group members
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- | **community partners
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- | **audience demographics
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- | **notion of a corporate "brand" with feedback mechanisms about its reputation
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- | *Who are new stakeholders, or what are recent changes in makeup/orientation/capacity?
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- | *Who are potential stakeholders?
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- | ** Is there a market or test group available, already existing or in demand?
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- | ***What are potential inclusion or exclusion factors (Does working with these stakeholders require REB ethics clearance?)
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- | *Where can more information be found about a particular stakeholder, how can this information be used?
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- | *How will you rank or sort stakeholders?
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- | *Which stakeholders will own the work when the project is done?
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- | ==Expectations==
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- | *What is the purpose of the project?
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- | *What are the minimum requirements of success?
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- | *What are the stakeholder groups' main goals?
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- | **What is each stakeholder group getting out of the project?
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- | *What ought to be the shared ambition of this project?
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- | * What are the stakeholders' responsibilities to the group?
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- | * To what extent is the project contract to be formalized or kept informal?
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- | ==Resources==
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- | * What are the deliverables?
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- | ** What are our deliverables' timelines
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- | * What is the budget?
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- | **Who is responsible for all aspects of the budget?
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- | *What skills and technology do group members already have?
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- | * What technology or tools are required to build, maintain, and play the game?
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- | * What is the project timeline?
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- | *What amenities does the group have access to (e.g. a campus for testing)?
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- | * What is the length of time it would take to build and run the game?
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- | ** Is there a deadline? Or can this project be delayed?
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- | *Is there a method for tracking progress regularly to ensure meeting deadlines?
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- | * Is there previous or comparable work, either ours or another group’s, in this area?
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- | **How does our work compare to other work?
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- | * How long should the project be able to last?
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- | *Is there a buffer for potential changes?
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- | **Time
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- | **Tools
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- | **Group
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- | **Tools
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- | **Partnerships
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- | **Capital
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- | **Ethical conditions
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- | **Demands from stakeholders
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- | **Other
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- | * Are any outside stakeholders responsible for providing content/information/materials/funding/etc.?
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- | *Are we using outside intellectual property?
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- | **Who does it belong to?
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- | ***What sort of license does it use?
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- | * Who is responsible for maintaining the project?
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- | ==Design and Execution==
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- | * What design process will work best for this project?
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- | ** How will you assess the design and development as it is happening?
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- | ** Who will assess the design and development? How will they report back to stakeholders?
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- | * Does the game (at various stages) work? Does it meet the goals?
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- | ** What doesn't work?
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- | *** Is the problem technical, conceptual, or both?
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- | * Are there ways to improve the game or the platform based on the results of this attempt?
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- | * Should the game be more intuitive or instructional?
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- | ** How quickly will the target audience be able to learn the game?
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- | * If the project is repeatable, will we learn new things or benefit from running the game again?
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- | * How will we conclude this project (what will the end-state look like?)
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- | ==Impact and Feedback==
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- | *What feedback are we testing for?
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- | * Who did the game work for (or not work for)?
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- | ** How did the stakeholders react to the game?
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- | * Who and how do we want to give or receive feedback? (I think this needs to be broken down into several questions - SL)
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- | ** How will we present findings to our stakeholders?
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- | ** Who will we solicit feedback from?
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- | *** What type of feedback is required? (qualitative? quantitative? game metrics?)
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- | * What would be the most efficient method - time and resource wise - of gathering assessment data?
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- | * Do the chosen assessment techniques require ethics clearance?
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- | ** Do we need new ethics or can this fall under a previous project?
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- | * What tools will give us the most useful data?
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- | * What questions should the assessment tools pose?
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- | ** Should there be multiple feedback tools available?
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- | *What is the criteria for acquiring and updating information about stakeholders?
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- | *How well does this project address the topic of '_____'?
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- | *Does the game provide anything different or better from other resources/games?
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- | (I think this section needs to be much more detailed since this was the original focus of the framework - the assessment process) - SL
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- | ==Misc. categories (fun, education, technology, etc...)==
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- | * What are measurable variables that can be defined as '____'?
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- | ** Can this game teach something that can be gained through other resources in a way that the targeted audience finds preferable? ( I think this is outside of the scope of our group, we are not really studying how best to teach a topic or curriculum, we are studying games.)''
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- | * Do we need to advertise?
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- | * How will we launch the game and attract players?
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- | ** Do we have a captive player group or is the game released in the wild?
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- | * Can we tweak the game during deployment? Is this a part of the plan?
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- | ==Other things to put in==
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- | ''I've tried incorporating these parts into the framework as much as possible. They've mainly been incorporated into the resources sections-DG
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- | * '''Intellectual Property:''' What sort of license does it use? Who owns the work? Who published it? What is the intellectual property?
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- | * '''Time and Money:''' How long did it take to make? How much did it cost to develop? What sort of organization developed it?
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- | * '''Comparison and Competition:''' What other games are similar? Who is the competition? How does it compare to other games?
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| =Related Wiki Resources= | | =Related Wiki Resources= |
- | *[[CIRCA:The Original (expanded) GRAND Assessment Framework]|The Expanded GRAND Assessment Framework]] | + | *[[CIRCA:The Expanded GRAND Assessment Framework |The Original (expanded) GRAND Assessment Framework]] |
- | *[[CIRCA:Recommended Methods|Assessment Tools ]] | + | *[[CIRCA:Assessment Tools|Recommended Methods]] |
- | *[[CIRCA:Methods_for_Game_Design]] (literature review section) | + | *[[CIRCA:Methods_for_Game_Design]] |
- | *[[CIRCA:Game Design Taxonomy|Game Design Taxonomy]] contains a list of terms that various people have coined for analyzing and classifying games. | + | *[[CIRCA:Game Design Taxonomy|Game Design Taxonomy]] |
The framework is intended to help game designers and researchers articulate their points (and what those points are in the first place), create a foundation for further work, and to suggest a set of possible methods for that may be of use during that particular part of the design process. Fill in category sub-questions as best you can, and add your own or skip questions as needed.