CIRCA:Types of DH Projects
From CIRCA
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* Data mining a collection | * Data mining a collection | ||
* Visualizing a phenomenon | * Visualizing a phenomenon | ||
+ | * Code review | ||
== Community Projects == | == Community Projects == | ||
* Setting up an e-journal | * Setting up an e-journal | ||
+ | * Developing a online newsletter for a community | ||
+ | * Developing and running a communications strategy | ||
* Running an online conference | * Running an online conference | ||
* Running a workshop | * Running a workshop | ||
* Facilitating an unconference | * Facilitating an unconference | ||
* Developing a crowdsourcing project | * Developing a crowdsourcing project | ||
- | == Scholarly Editions and Archives == | + | == [[CIRCA: Scholarly Editions and Archives | Scholarly Editions and Archives]] == |
* Creating a scholarly edition of a text | * Creating a scholarly edition of a text | ||
* Developing multimedia edition of a text | * Developing multimedia edition of a text | ||
* Developing a corpus | * Developing a corpus | ||
* Building an archive | * Building an archive | ||
+ | * Developing a markup scheme for a type of document | ||
== New Media Work == | == New Media Work == | ||
* Create a hypermedia fiction | * Create a hypermedia fiction | ||
Line 29: | Line 33: | ||
* Create a visualization | * Create a visualization | ||
* Conduct design research in a domain | * Conduct design research in a domain | ||
+ | * Create an interactive installation | ||
== Critical or Theoretical Work == | == Critical or Theoretical Work == | ||
* Writing the history of a technology | * Writing the history of a technology | ||
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* Ethnography of computing | * Ethnography of computing | ||
* Interpreting and comparing multimedia | * Interpreting and comparing multimedia | ||
- | * | + | * Bibliography and critique a new media work |
* Studying new media collection through content analysis | * Studying new media collection through content analysis | ||
* Studying research practices | * Studying research practices | ||
* Studying a phenomenon through the web | * Studying a phenomenon through the web | ||
* Study of software | * Study of software | ||
+ | * Game studies - theorizing games | ||
== Administrative Projects == | == Administrative Projects == | ||
* Developing an online bibliography for a team | * Developing an online bibliography for a team | ||
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* Building a web site for an organization (like your department) | * Building a web site for an organization (like your department) | ||
* Archiving research for a team | * Archiving research for a team | ||
- | * Redesigning a | + | * Redesigning a web site |
+ | * Developing metadata schema | ||
+ | * Moving and updating a project | ||
+ | * Conduct a needs analysis for a project |
Current revision as of 05:30, 8 March 2012
Here are some typical digital humanities projects
Contents |
Teaching and Learning Projects
- Setting up a course web site
- Developing a learning object
- Evaluating a learning object
Tools and Methods
- Developing a tool
- Designing a prototyping
- Usability study of tool
- Develop a new research technique
- Analyzing a text or corpus
- Cultural analytics of multimedia evidence
- Data mining a collection
- Visualizing a phenomenon
- Code review
Community Projects
- Setting up an e-journal
- Developing a online newsletter for a community
- Developing and running a communications strategy
- Running an online conference
- Running a workshop
- Facilitating an unconference
- Developing a crowdsourcing project
Scholarly Editions and Archives
- Creating a scholarly edition of a text
- Developing multimedia edition of a text
- Developing a corpus
- Building an archive
- Developing a markup scheme for a type of document
New Media Work
- Create a hypermedia fiction
- Create a serious game
- Create a visualization
- Conduct design research in a domain
- Create an interactive installation
Critical or Theoretical Work
- Writing the history of a technology
- Theorizing a new technology
- Ethnography of computing
- Interpreting and comparing multimedia
- Bibliography and critique a new media work
- Studying new media collection through content analysis
- Studying research practices
- Studying a phenomenon through the web
- Study of software
- Game studies - theorizing games
Administrative Projects
- Developing an online bibliography for a team
- Developing online communication tools for a team
- Building a web site for an organization (like your department)
- Archiving research for a team
- Redesigning a web site
- Developing metadata schema
- Moving and updating a project
- Conduct a needs analysis for a project