CIRCA:Text Adventure (Computer Game Genre)

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(Definition)
(Definition and Summary)
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==Definition and Summary==
==Definition and Summary==
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''Text adventures'' are a type of computer game that makes use of descriptive commands (verbs such as 'look,' 'go north,' 'open door') which ,when entered on a computer command line by typing, produce algorithmic responses that affect changes in the progress of a virtual fictional narrative. Typical features of the genre include:
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''Text adventures'' are a genre of computer game requiring the player to input descriptions of actions (e.g. 'look,' 'go north,' 'open door')on a computer command line by typing, which when entered correctly prompt the computer to return clues or descriptions of advancing events in a virtual fictional narrative.
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*second person perspective
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Typical features of the genre include:
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*second person perspective -- the main actor in the narrative is referred to by the pronoun ''you'' (e.g. you see
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*textual descriptions of locations and the effect of actions
*alternate narrative branches
*alternate narrative branches
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The history of the genre is parallel to the advent of personal computing, with the first text adventure
 

Revision as of 23:36, 7 January 2013

Definition and Summary

Text adventures are a genre of computer game requiring the player to input descriptions of actions (e.g. 'look,' 'go north,' 'open door')on a computer command line by typing, which when entered correctly prompt the computer to return clues or descriptions of advancing events in a virtual fictional narrative.

Typical features of the genre include:

  • second person perspective -- the main actor in the narrative is referred to by the pronoun you (e.g. you see



  • textual descriptions of locations and the effect of actions
  • alternate narrative branches


commands consisting of

later include pictures




    • Second-person perspective.



The genre has also been termed interactive fiction, underscoring its relation to literary fiction as exemplified by the novelform. However, not all fictions with which one can interact are computer games, least text adventures. Similarly, not all computer programs in which descriptive commands that affect changes to a virtual scenario are text adventures. Text adventures combine have the following typical features:


Interactive fictions


improvisation, alternate choices and outcomes)


prompt the computer to update the user with a textual or graphical description of the actions those verbs stand for being performed in the context of an ongoing story .



the results of those actions in an imaginative scenario or story that progresses according to. 

Context Points arguements





Will Crowther's

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