CIRCA:Text Adventure (Computer Game Genre)

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(Defining Characteristics)
(Defining Characteristics)
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== Defining Characteristics ==
== Defining Characteristics ==
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''Text adventures'' are a type of computer game that makes use of descriptive commands entered on a command line matched with algorithmic responses that affect changes in the progress of a fictional scenario. The genre has also been termed [http://en.wikipedia.org/wiki/Interactive_fiction interactive fiction], however, not all fictions with which one can interact are computer games, least text adventures.
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''Text adventures'' are a type of computer game that makes use of descriptive commands (verbs such as 'look,' 'go north,' 'open door') which when entered on a command line produce algorithmic responses that affect changes in the progress of a virtual fictional scenario. The genre has also been termed [http://en.wikipedia.org/wiki/Interactive_fiction interactive fiction], underscoring its relation to literary fiction as exemplified by the novel. However, not all fictions with which one can interact are computer games, least text adventures.  
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(including descriptive verbs such as 'look,' 'go north,' 'open door') which, if entered correctly,
 
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Interactive fictions
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improvisation, alternate choices and outcomes)
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prompt the computer to update the user with a textual or graphical description of the actions those verbs stand for being performed in the context of an ongoing story .  
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prompt the computer to update the user with a textual or graphical description of the actions those verbs stand for being performed in the context of an ongoing story .  

Revision as of 21:27, 7 January 2013

Defining Characteristics

Text adventures are a type of computer game that makes use of descriptive commands (verbs such as 'look,' 'go north,' 'open door') which when entered on a command line produce algorithmic responses that affect changes in the progress of a virtual fictional scenario. The genre has also been termed interactive fiction, underscoring its relation to literary fiction as exemplified by the novel. However, not all fictions with which one can interact are computer games, least text adventures.





Interactive fictions


improvisation, alternate choices and outcomes)


prompt the computer to update the user with a textual or graphical description of the actions those verbs stand for being performed in the context of an ongoing story .



the results of those actions in an imaginative scenario or story that progresses according to. 

Context Points




Will Crowther's

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