https://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&feed=atom&action=historyCIRCA:Non Linear Editing - Revision history2024-03-29T09:56:57ZRevision history for this page on the wikiMediaWiki 1.15.1https://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=852&oldid=prevGeoffreyRockwell at 00:01, 30 November 20102010-11-30T00:01:58Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Image: imovie-08.jpg|thumb|200px|right|iMovie (logo above) is a nonlinear video editing software program from Apple that comes included when purchasing a Mac computer.]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Image: imovie-08.jpg|thumb|200px|right|iMovie (logo above) is a nonlinear video editing software program from Apple that comes included when purchasing a Mac computer.]]</div></td></tr>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Nonlinear Editing (NLE) <del class="diffchange diffchange-inline">existence </del>depends on the computer. Early generations of this technology were consoles <del class="diffchange diffchange-inline">and </del>now <del class="diffchange diffchange-inline">they are </del>software programs. <del class="diffchange diffchange-inline">This type of </del>software has become so popular that free versions exist (like [http://www.blender.org/ Blender 3D]), and a program comes included when buying a new computer ([http://www.apple.com/ilife/imovie/ iMovie] <del class="diffchange diffchange-inline">for </del>Mac <del class="diffchange diffchange-inline">and </del>[http://explore.live.com/windows-live-movie-maker?os=other Windows Movie Making] for PC). (Non-linear editing system - Wikipedia, the free encyclopedia.) This was not always the case. <del class="diffchange diffchange-inline">Apparent </del>in any developing technology, nonlinear video editing was not a reliable <del class="diffchange diffchange-inline">system </del>in the early years. In the beginning “…early digital video was plagued with performance issues and uncertainty … [but] the advantages of nonlinear [editing] became so over whelming that they could not be ignored. (Linear vs Non Linear Editing)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Nonlinear Editing (NLE) depends on the computer. Early generations of this technology were <ins class="diffchange diffchange-inline">dedicated </ins>consoles<ins class="diffchange diffchange-inline">, but </ins>now <ins class="diffchange diffchange-inline">personal computers can handle video so NLE tools tend to be </ins>software programs <ins class="diffchange diffchange-inline">like Premiere or Final Cut Pro</ins>. <ins class="diffchange diffchange-inline">NLE </ins>software has become so popular that free versions exist (like [http://www.blender.org/ Blender 3D]), and a program comes included when buying a new computer ([http://www.apple.com/ilife/imovie/ iMovie] <ins class="diffchange diffchange-inline">on a </ins>Mac <ins class="diffchange diffchange-inline">or </ins>[http://explore.live.com/windows-live-movie-maker?os=other Windows Movie Making] for PC). (Non-linear editing system - Wikipedia, the free encyclopedia.) </div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>This was not always the case. <ins class="diffchange diffchange-inline">As </ins>in any developing technology, nonlinear video editing was not a reliable in the early years. In the beginning “…early digital video was plagued with performance issues and uncertainty … [but] the advantages of nonlinear [editing] became so over whelming that they could not be ignored. (Linear vs Non Linear Editing)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, 21) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, 21) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, 21) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, 21) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td></tr>
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</table>GeoffreyRockwellhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=832&oldid=prevMeganSellmer at 19:21, 27 November 20102010-11-27T19:21:03Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Nonlinear Editing (NLE) existence depends on the computer. Early generations of this technology were consoles and now they are software programs. This type of software has become so popular that free versions exist (like [http://www.blender.org/ Blender 3D]), and a program comes included when buying a new computer ([http://www.apple.com/ilife/imovie/ iMovie] for Mac and [http://explore.live.com/windows-live-movie-maker?os=other Windows Movie Making] for PC). (Non-linear editing system - Wikipedia, the free encyclopedia.) This was not always the case. Apparent in any developing technology, nonlinear video editing was not a reliable system in the early years. In the beginning “…early digital video was plagued with performance issues and uncertainty … [but] the advantages of nonlinear [editing] became so over whelming that they could not be ignored. (Linear vs Non Linear Editing)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Nonlinear Editing (NLE) existence depends on the computer. Early generations of this technology were consoles and now they are software programs. This type of software has become so popular that free versions exist (like [http://www.blender.org/ Blender 3D]), and a program comes included when buying a new computer ([http://www.apple.com/ilife/imovie/ iMovie] for Mac and [http://explore.live.com/windows-live-movie-maker?os=other Windows Movie Making] for PC). (Non-linear editing system - Wikipedia, the free encyclopedia.) This was not always the case. Apparent in any developing technology, nonlinear video editing was not a reliable system in the early years. In the beginning “…early digital video was plagued with performance issues and uncertainty … [but] the advantages of nonlinear [editing] became so over whelming that they could not be ignored. (Linear vs Non Linear Editing)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, <del class="diffchange diffchange-inline">22</del>) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, <del class="diffchange diffchange-inline">22</del>) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, <ins class="diffchange diffchange-inline">21</ins>) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, <ins class="diffchange diffchange-inline">21</ins>) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div> I challenge you to explore nonlinear editing yourself. Below are links to the history, software, technology, examples and further readings about nonlinear video editing. What can you create with this software? </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div> I challenge you to explore nonlinear editing yourself. Below are links to the history, software, technology, examples and further readings about nonlinear video editing. What can you create with this software? </div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=831&oldid=prevMeganSellmer at 19:20, 27 November 20102010-11-27T19:20:45Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.museumstuff.com/learn/topics/online_editing Online Editing]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.museumstuff.com/learn/topics/online_editing Online Editing]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Nonlinear Editing Software===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Nonlinear Editing Software===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://terminalgamer.com/2010/03/25/five-open-world-games-everyone-should-play/ "Five Open World Games Everyone Should Play"]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://terminalgamer.com/2010/03/25/five-open-world-games-everyone-should-play/ "Five Open World Games Everyone Should Play"]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">==References==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Avid Technology. “Avid/1 press release.” Web. 25 Nov. 2010.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">“History on Digital Nonlinear Editing.” Web. 27 Nov. 2010.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">“Linear vs Non Linear Editing.” Web. 27 Nov. 2010.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">“Non Linear Editing.” Web. 27 Nov. 2010.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Stanton, Julia A., and Michael J. Stanton. “An Overview of Electronic Post-Production for Network Television and Feature Film Production.” Journal of Film and Video 41.3 (1989): 13-22. Print.</ins></div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=830&oldid=prevMeganSellmer at 19:15, 27 November 20102010-11-27T19:15:46Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://elderscrolls.com/home/home.php The Elder Scrolls]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://elderscrolls.com/home/home.php The Elder Scrolls]</div></td></tr>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===Further <del class="diffchange diffchange-inline">Reading</del>===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>===Further <ins class="diffchange diffchange-inline">Readings</ins>===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://ae.tutsplus.com/articles/roundup/12-non-linear-editing-apps-you-should-know-of/ "12 Nonlinear Editing Apps you should know of"]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://ae.tutsplus.com/articles/roundup/12-non-linear-editing-apps-you-should-know-of/ "12 Nonlinear Editing Apps you should know of"]</div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=829&oldid=prevMeganSellmer at 19:15, 27 November 20102010-11-27T19:15:20Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://presentationsoft.about.com/od/uvw/g/video-capture-definition.htm Video Capture]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://presentationsoft.about.com/od/uvw/g/video-capture-definition.htm Video Capture]</div></td></tr>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[ http://en.wikipedia.org/wiki/Motion_JPEG Motion JPEG]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Motion_JPEG Motion JPEG]</div></td></tr>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[ http://www.museumstuff.com/learn/topics/Offline_editing Offline Editing]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://www.museumstuff.com/learn/topics/Offline_editing Offline Editing]</div></td></tr>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[ http://www.museumstuff.com/learn/topics/online_editing Online Editing]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://www.museumstuff.com/learn/topics/online_editing Online Editing]</div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=828&oldid=prevMeganSellmer at 19:14, 27 November 20102010-11-27T19:14:44Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Video_Toaster Video Toaster]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Video_Toaster Video Toaster]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Technology===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.pcmag.com/encyclopedia_term/0,2542,t=digital+video&i=41394,00.asp Digital Video]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.techterms.com/definition/firewire FireWire]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://presentationsoft.about.com/od/uvw/g/video-capture-definition.htm Video Capture]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[ http://en.wikipedia.org/wiki/Motion_JPEG Motion JPEG]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[ http://www.museumstuff.com/learn/topics/Offline_editing Offline Editing]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[ http://www.museumstuff.com/learn/topics/online_editing Online Editing]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Nonlinear Editing Software===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Nonlinear Editing Software===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://elderscrolls.com/home/home.php The Elder Scrolls]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://elderscrolls.com/home/home.php The Elder Scrolls]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Further Reading===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://ae.tutsplus.com/articles/roundup/12-non-linear-editing-apps-you-should-know-of/ "12 Nonlinear Editing Apps you should know of"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.videomaker.com/article/1214/ "Edit Points: Linear vs. Nonlinear Editing]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.mediacollege.com/video/editing/non-linear/ "Non Linear (Digital) Editing"]</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://ca.dummies.com/how-to/content/comparing-video-editing-methods.html "Comparing Video Editing Methods"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.dvguru.com/2005/11/29/top-four-non-linear-editors/ "Top Four Non-Linear Editors"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.jstor.org/stable/20687865 "An Overview of Electronic Post-Production for Network Television and Feature Film Production"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://www.cybercollege.com/tvp056.htm "Dedicated and Software-Based Editors"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://en.wikipedia.org/wiki/Non-linear_editing_system "Non-linear Editing System"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://en.wikipedia.org/wiki/Nonlinear_gameplay "Nonlinear Gameplay"]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">*[http://terminalgamer.com/2010/03/25/five-open-world-games-everyone-should-play/ "Five Open World Games Everyone Should Play"]</ins></div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=827&oldid=prevMeganSellmer at 18:58, 27 November 20102010-11-27T18:58:25Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, 22) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, 22) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The advantages of nonlinear editing allow greater possibilities of use because there is a freedom that does not exist in linear editing. Think of it like a DVD where you can skip forward to different chapters vs. a VHS where you have to fast forward through 20 minutes of tape to get to your favorite scene. The biggest advantage of nonlinear editing is that an editor can access any part of the digital video; they do not have to scroll through the film to edit. This ease at which editing could now be approached meant that it took less time to perform the editing. Speed was a factor when people were switching from linear to nonlinear video editing. One 1989 article said that editors in network television and in film are switching because it got the work done in less time. This is due to their instant access to any piece of footage, which allows more time to cut. (J. A. Stanton and M. J. Stanton, 22) In the late 1980s cost was also driving force behind networks and film companies switching to nonlinear video editing. It takes less people to control the software and so production companies save money on salaries and on the spaces where they worked (linear video editing laboratories). (J. A. Stanton and M. J. Stanton, 22) The advantages that nonlinear editing had did not mean that linear editing was a waste. According to [http://www.mediacollege.com/video/editing/non-linear/ Media College] linear editing is preferred when the task is simple (like only connecting two pieces of film together with scotch tape) and that learning how to edit this way teaches you skills that will improve your ability to edit. (“Non Linear Editing”) Linear editing is an tradition that is worth keeping, despite the overall technological and monetary advantages of nonlinear editing.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"> I challenge you to explore nonlinear editing yourself. Below are links to the history, software, technology, examples and further readings about nonlinear video editing. What can you create with this software? </ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Related Links==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Related Links==</div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=826&oldid=prevMeganSellmer at 18:48, 27 November 20102010-11-27T18:48:24Z<p></p>
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<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>[[Image: Meanwhile.jpg|thumb|<del class="diffchange diffchange-inline">150px</del>|right| An example of making the viewer a nonlinear video editor]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>[[Image: Meanwhile.jpg|thumb|<ins class="diffchange diffchange-inline">200px</ins>|right| An example of making the viewer a nonlinear video editor]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile] is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile] is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=824&oldid=prevMeganSellmer at 18:47, 27 November 20102010-11-27T18:47:37Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===History===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===History===</div></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">*</del>[[Image: FirstMoviola.jpg|thumb|150px|right| The Upright Moviola is the source of visual video editing.]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>[[Image: FirstMoviola.jpg|thumb|150px|right| The Upright Moviola is the source of visual video editing.]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Moviola Upright Moviola] is a linear editing machine, the first that allowed editors to view the film.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Moviola Upright Moviola] is a linear editing machine, the first that allowed editors to view the film.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Examples===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Examples===</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[Image: Meanwhile.jpg|thumb|150px|right| An example of making the viewer a nonlinear video editor]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile] is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile] is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td></tr>
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</table>MeganSellmerhttps://circa.cs.ualberta.ca/index.php?title=CIRCA:Non_Linear_Editing&diff=823&oldid=prevMeganSellmer at 18:44, 27 November 20102010-11-27T18:44:21Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[[Image: FirstMoviola.jpg|thumb|150px|right| The Upright Moviola is the source of visual video editing.]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[[Image: FirstMoviola.jpg|thumb|150px|right| The Upright Moviola is the source of visual video editing.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Moviola Upright Moviola]<del class="diffchange diffchange-inline">: A </del>linear editing machine, the first that allowed editors to view the film.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Moviola Upright Moviola] <ins class="diffchange diffchange-inline">is a </ins>linear editing machine, the first that allowed editors to view the film.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/CMX_600 CMX 600]<del class="diffchange diffchange-inline">: Considered </del>the first nonlinear editing machine. It reportedly cost about $250, 000 (this was not when nonlinear editors were considered more affordable than linear editing). (“History on Digital Nonlinear Editing”)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/CMX_600 CMX 600] <ins class="diffchange diffchange-inline">is considered </ins>the first nonlinear editing machine. It reportedly cost about $250, 000 (this was not when nonlinear editors were considered more affordable than linear editing). (“History on Digital Nonlinear Editing”)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[http://www.belle-nuit.com/archives/avid1.html Avid/1]<del class="diffchange diffchange-inline">: It </del>was (according to the 1989 press release) “…a new real-time digital non-linear editing system that combines the creative freedom of film editing with frame-accurate digital video technology.”(Avid Technology)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://www.belle-nuit.com/archives/avid1.html Avid/1] was (according to the 1989 press release) “…a new real-time digital non-linear editing system that combines the creative freedom of film editing with frame-accurate digital video technology.”(Avid Technology)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Video_Toaster Video Toaster]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Video_Toaster Video Toaster]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Examples===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Examples===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile]<del class="diffchange diffchange-inline">: : This </del>is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*[http://www.meanwhile.ca/ Meanwhile] is a movie where the viewer chose how they view the film. The nine scenes are available from a menu that is provided after the scene is over, so you are the nonlinear editor.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Nonlinear_gameplay Nonlinear Games]: Nonlinear editing is not restricted to only television of the movies. Have you played a game where you chose what you do next? You are not restricted by levels and planned out events, this in nonlinear gameplay.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*[http://en.wikipedia.org/wiki/Nonlinear_gameplay Nonlinear Games]: Nonlinear editing is not restricted to only television of the movies. Have you played a game where you chose what you do next? You are not restricted by levels and planned out events, this in nonlinear gameplay.</div></td></tr>
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</table>MeganSellmer