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LaTeX code for Journaling

Click here for a plain text version of this LaTeX code.
\documentclass[a4paper,11pt]{article}
\usepackage{ulem}
\usepackage{a4wide}
\usepackage[dvipsnames,svgnames]{xcolor}
\usepackage[pdftex]{graphicx}

\usepackage{hyperref}
% commands generated by html2latex


\begin{document}

This describes how we are going to journal game design.\hypertarget{Some_general_guidelines}{}

\subsubsection{ Some general guidelines }
\begin{itemize}
	\item  The journal should be kept private so you can be frank
	\item  All entries should be date stamped
	\item  Write them in narrative prose not bullet points
	\item  Provide some context
	\item  Try to write immediately after working on a design task
	\item  Write opening reflection as to what your assumptions are
	\item  Provide a key to any acronyms
	\item  Be respectful of what you write about others
\end{itemize}

\end{document}
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