CIRCA:Initial questions to ask when starting group research projects with a practical game design component -
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SimeonBlimke (Talk | contribs) (→What are the expectations of the project's internal formal or informal contracts?) |
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*what kinds of agreements can be made on behalf of the group? | *what kinds of agreements can be made on behalf of the group? | ||
*how are decisions about using resources made? | *how are decisions about using resources made? | ||
+ | *how are research goals set? | ||
==Resources== | ==Resources== | ||
*What is the amount of time allotted for completion? | *What is the amount of time allotted for completion? |
Revision as of 22:38, 21 October 2012
Contents |
Intro
This is the tidy and bare-bones version of the initial questions framework from the 2012-13 GRAND Assessment Framework . The framework starts with the assumption that the group research project involves practical game design, and continues by asking the most significant over-arching questions.
Stakeholders
- Who are the stakeholders in this project?
- ethical
- financial
- institutional
- personal
Expectations
What are the minimum commitments to be met for this project to be considered practical, ethical, and academic research from the perspective of external sponsoring stakeholders?
- What needs to be documented?
- What needs to be practically implemented?
- What deadlines need to be met?
- What ethical standard does the sponsoring stakeholder expect the project to adhere to?
What are the expectations of the project's internal formal or informal contracts?
- how are contractual obligations decided?
- who can be involved in the project?
- how can work contributed to the project be used?
- what kinds of agreements can be made on behalf of the group?
- how are decisions about using resources made?
- how are research goals set?
Resources
- What is the amount of time allotted for completion?