Initial questions to ask when starting group research projects with a practical game design component -
From CIRCA
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Intro -hi, notice that this list deals only with things you can know/anticipate at the beginning of a project, I've been finding it challenging not to mix questions from later phases of the project together with the ones a team needs to deal with right away. Maybe an equivalent list can be made for mid and post-project assessments(simeon)
This is the tidy and bare-bones version of the initial questions framework from the 2012-13 GRAND Assessment Framework . The framework starts with the assumption that the group research project involves practical game design, and continues by attempting to ask the most significant over-arching questions.
*Affiliations
- Who are the current or potential stakeholders in thisproject?
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- Who is the intended audience?
- How will you rank or sort stakeholders?
Expectations
*- what kinds of agreements can be made on behalf of the group?What is the primary purpose of the project?
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- What milestones or checkpoints should be reached for thisproject to be a minimal success?
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- *What will each stakeholder group get out of this project?
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- To what extent is the project contract to be formalized or kept informal?
Resources
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- Is there a detailed project plan including time, tasks, capital, and staff available to the project?
- Is there a buffer to account for potential changes?
- How will assets get prioritized for further investment/loss-cutting?
- *Is there a method for tracking progress regularly to ensure meeting deadlines?
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- Which technology or development tools are suitable to theproject?
Execution
- *How quickly can the targeted audience understand and play the game?
- *Can a demo be created and tried first?
- *what are some shared values/goals of the group?What does and doesn't work for the game?
- *How will we conclude this project (what will the end-state look like?)
*Feedback
- What feedback are we testing for?
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- How will reports from the players or other stakeholders behandled?
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- *Can we provide feedback to encourage the player engagement with the game?
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