CIRCA:Initial questions to ask when starting group research projects with a practical game design component -

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(Stakeholders)
(Expectations)
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*What are the ''minimum'' conditions for this project to be considered practical, ethical, and academic research from the perspective of external sponsoring stakeholders?  
*What are the ''minimum'' conditions for this project to be considered practical, ethical, and academic research from the perspective of external sponsoring stakeholders?  
**What needs to be documented?
**What needs to be documented?
-
**What ethical standards guide the project?
 
**What needs to be practically implemented?
**What needs to be practically implemented?
**What deadlines need to be met?
**What deadlines need to be met?
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**Who can be expected to contribute to the project?
+
**Who is allowed/expected to contribute to the project?
 +
**What ethical standard does the sponsoring stakeholder expect the project to uphold?

Revision as of 21:54, 21 October 2012

Intro

This is the tidy and bare-bones version of the initial questions framework from the 2012-13 GRAND Assessment Framework . The framework starts with the assumption that the group research project involves practical game design, and continues by asking the most significant over-arching questions.

Stakeholders

  • Who are the stakeholders in this project?
    • ethical
    • financial
    • institutional
    • personal

Expectations

  • What are the minimum conditions for this project to be considered practical, ethical, and academic research from the perspective of external sponsoring stakeholders?
    • What needs to be documented?
    • What needs to be practically implemented?
    • What deadlines need to be met?
    • Who is allowed/expected to contribute to the project?
    • What ethical standard does the sponsoring stakeholder expect the project to uphold?
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