CIRCA:Game Design Taxonomy
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SimeonBlimke
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Contents
1
top
2
agency
3
agon
4
debugging
5
emergent vs. progressive game(play)
6
exogenuous vs. endogenuous
7
eight kinds of fun
8
augmented reality, locative game, distributive fiction
9
serious game
10
game feel
11
flow
12
ludic, ludos,ludology etc
13
procedural rhetoric
14
indie, independent development
15
design document
16
crunch(time)
17
iterative development
top
agency
agon
debugging
emergent vs. progressive game(play)
exogenuous vs. endogenuous
eight kinds of fun
augmented reality, locative game, distributive fiction
serious game
game feel
flow
ludic, ludos,ludology etc
procedural rhetoric
indie, independent development
design document
crunch(time)
iterative development
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