CIRCA:Game Design Taxonomy

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(Created page with '==top== ==agency== ==agon== ==debugging== ==emergent vs. progressive game(play)== ==exogenuous vs. endogenuous== ==eight kinds of fun== ==augmented reality, locative game, distri…')
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==top==
==top==
==agency==
==agency==
-
==agon==
+
==agon, agonistic impulse==
 +
==play==
 +
==practice==
==debugging==
==debugging==
==emergent vs. progressive game(play)==
==emergent vs. progressive game(play)==
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==augmented reality, locative game, distributive fiction==
==augmented reality, locative game, distributive fiction==
==serious game==
==serious game==
 +
==simulation==
==game feel==
==game feel==
==flow==
==flow==
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==crunch(time)==
==crunch(time)==
==iterative development==
==iterative development==
 +
==agile development==
 +
==gender==

Revision as of 00:01, 27 October 2012

Contents

top

agency

agon, agonistic impulse

play

practice

debugging

emergent vs. progressive game(play)

exogenuous vs. endogenuous

eight kinds of fun

augmented reality, locative game, distributive fiction

serious game

simulation

game feel

flow

ludic, ludos,ludology etc

procedural rhetoric

indie, independent development

design document

crunch(time)

iterative development

agile development

gender

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