# LaTeX code for FAR-Play

\documentclass[a4paper,11pt]{article}
\usepackage{ulem}
\usepackage{a4wide}
\usepackage[dvipsnames,svgnames]{xcolor}
\usepackage[pdftex]{graphicx}

\usepackage{hyperref}
% commands generated by html2latex

\begin{document}
\begin{tabular}

\subsection{Contents}
\begin{itemize}
\begin{itemize}
\end{itemize}
\end{itemize}
\end{tabular}\hypertarget{fAR-Play}{}

\section{ fAR-Play }\hypertarget{Features_needed}{}

\subsection{ Features needed }

These are the new features that
\begin{itemize}
\item  People be able to add their own content (text or image) - we will need way of flagging abuse - accounts
\item  How does that change the interface
\item  Entrance to the game needs to be much simpler - we need to be able to have unique interfaces
\item  Mini assessment tools for Strathcona version - perhaps a "Was this interesting?"
\end{itemize}\hypertarget{Games_created_with_fAR-Play}{}

\subsection{ Games created with fAR-Play }
\begin{itemize}
\item \href{/index.php/CIRCA:Fort_Edmonton_Park}{Fort Edmonton Park - Bygone Pursuits}