Assessment Framework
From CIRCA
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(Tentative) Assessment Framework Questions
related pages on this wiki include:CIRCA: video reviewsCIRCA: other rhetorical questions based frameworks
- CIRCA:Methods_for_Game_Design (literature review section)
- Game Design Taxonomy contains a list of terms that various people have coined for analyzing and classifying games.
- While this document is being composed, the compact list of questions (also under construction) to ask when starting group research projects with a practical game design component can be found on its own page.
Use these question categories in the process of answering your own
questions relevant to a specific project.Fill in category
sub-questions as best you can, add your own or skip questions as
needed.
Affiliations (Stakeholders)
- Who are the existing stakeholders?
- administrative
- ethical / legal
- research
- audience / customer
- others
- Who are the legacy stakeholders?
- sponsors
- returning group members
- community partners
- audience demographics
- notion of a corporate "brand" with feedback mechanisms about its reputation
- Who are new stakeholders, or what are recent changes in makeup/orientation/capacity?
- Who are potential stakeholders?
- Is there a market or test group available, already existing or
in demand?
- What are potential inclusion or exclusion factors (Does working with these stakeholders require REB ethics clearance?)
- Is there a market or test group available, already existing or
in demand?
- Where can more information be found about a particular stakeholder, how can this information be used?
- How will you rank or sort stakeholders?
- Which stakeholders will own the work when the project is done?
Expectations
- What is the purpose of the project?
- What are the minimum requirements of success?
- What are the stakeholder groups' main goals?
- What is each stakeholder group getting out of the project?
- What ought to be the shared ambition of this project?
- What are the stakeholders' responsibilities to the group?
- To what extent is the project contract to be formalized or kept informal?
Resources
- What are the deliverables?
- What are our deliverables' timelines
- What is the budget?
- Who is responsible for all aspects of the budget?
- What skills and technology do group members already have?
- What technology or tools are required to build, maintain, and play the game?
- What is the project timeline?
- What amenities does the group have access to (e.g. a campus for testing)?
- What is the length of time it would take to build and run the
game?
- Is there a deadline? Or can this project be delayed?
- Is there a method for tracking progress regularly to ensure meeting deadlines?
- Is there previous or comparable work, either ours or another
group???s, in this area?
- How does our work compare to other work?
- How long should the project be able to last?
- Is there a buffer for potential changes?
- Time
- Tools
- Group
- Tools
- Partnerships
- Capital
- Ethical conditions
- Demands from stakeholders
- Other
- Are any outside stakeholders responsible for providing content/information/materials/funding/etc.?
- Are we using outside intellectual property?
- Who does it belong to?
- What sort of license does it use?
- Who does it belong to?
- Who is responsible for maintaining the project?
Execution
- Does the game work?
- What doesn't work?
- Is the problem technical, conceptual, or both?
- What doesn't work?
- Are there ways to improve the game or the platform based on the results of this attempt?
- Should the game be more intuitive or instructional?
- How quickly will the target audience be able to learn the game?
- If the project is repeatable, will we learn new things or benefit from running the game again?
- How will we conclude this project (what will the end-state look like?)
Feedback
- What feedback are we testing for?
- Who did the game work for (or not work for)?
- How did the stakeholders react to the game?
- Who and how do we want to give or receive feedback? (I think
this needs to be broken down into several questions - SL)
- How will we present findings to our stakeholders?
- Who will we solicit feedback from?
- What type of feedback is required? (qualitative? quantitative? game metrics?)
- What would be the most efficient method - time and resource wise - of gathering assessment data?
- Do the chosen assessment techniques require ethics clearance?
- Do we need new ethics or can this fall under a previous project?
- What tools will give us the most useful data?
- What questions should the assessment tools pose?
- Should there be multiple feedback tools available?
- What is the criteria for acquiring and updating information about stakeholders?
- How well does this project address the topic of '_____'?
- Does the game provide anything different or better from other resources/games?
(I think this section needs to be much more detailed since this was the original focus of the framework - the assessment process) - SL
Misc. categories (fun, education, technology, etc...)
- What are measurable variables that can be defined as
'____'?
- Can this game teach something that can be gained through other resources in a way that the targeted audience finds preferable? ( I think this is outside of the scope of our group, we are not really studying how best to teach a topic or curriculum, we are studying games.)
- Do we need to advertise?
- How will we launch the game and attract players?
- Do we have a captive player group or is the game released in the wild?
- Can we tweak the game during deployment? Is this a part of the plan?
Other things to put in
I've tried incorporating these parts into the framework as much as possible. They've mainly been incorporated into the resources sections-DG
- Intellectual Property: What sort of license does it use? Who owns the work? Who published it? What is the intellectual property?
- Time and Money: How long did it take to make? How much did it cost to develop? What sort of organization developed it?
- Comparison and Competition: What other games are similar? Who is the competition? How does it compare to other games?