Page Title |
Sentences Owned |
Percentage of Page |
Edits |
Links Owned |
CIRCA:Assessment Tools |
229 |
97.45 |
34 |
4 |
CIRCA:The Expanded GRAND Assessment Framework |
119 |
100.00 |
1 |
0 |
CIRCA:A General WWW History |
78 |
98.73 |
12 |
0 |
CIRCA:Catherine - A cultural bubble of commentary |
49 |
100.00 |
7 |
0 |
CIRCA:Distant Reading |
45 |
100.00 |
9 |
1 |
CIRCA:Assessment Framework |
44 |
81.48 |
27 |
9 |
CIRCA:Great Unsolved Mysteries in Canadian History |
41 |
93.18 |
6 |
0 |
CIRCA:Initial questions to ask when starting group research projects with a practical game design component - |
36 |
72.00 |
13 |
1 |
CIRCA:Assessing Higher Order Thinking in Video Games - Rice, John W. |
25 |
100.00 |
4 |
0 |
CIRCA:Literature Review & Precises |
23 |
44.23 |
11 |
15 |
CIRCA:Design |
23 |
100.00 |
1 |
0 |
CIRCA:Feedback |
22 |
100.00 |
3 |
0 |
CIRCA:Creating innovative assessment items and test forms - Scalise, K. |
19 |
100.00 |
1 |
0 |
CIRCA:Game Analysis: Project Design Checklist - Hjartarson, Paul |
18 |
100.00 |
2 |
0 |
CIRCA:Human action and social groups as he natural home of assessment: Thoughts on 21st century learning and assessment. - Gee, J. P. |
17 |
100.00 |
1 |
0 |
CIRCA:Closure |
17 |
100.00 |
1 |
0 |
CIRCA:Engineering play: A cultural history of children’s software - Mizuko, I. |
17 |
100.00 |
1 |
0 |
CIRCA:10 Usability Heuristics - Nielson, Jakob |
16 |
100.00 |
1 |
0 |
CIRCA:Stakeholders and Expectations |
15 |
100.00 |
8 |
1 |
CIRCA:Planning |
15 |
100.00 |
4 |
0 |
CIRCA:Delivery |
14 |
100.00 |
2 |
0 |
CIRCA:Requirements |
14 |
100.00 |
1 |
0 |
CIRCA:Implications of Evidence-Centered Design for Educational Testing - Mislevy, R. J. and Haertel, G. D. |
13 |
100.00 |
2 |
0 |
CIRCA:Conceptual Framework for Modeling, Assessing and Supporting Competencies within Game Environments - Shute, V. J., Masduki, I., & Donmez, O. |
13 |
100.00 |
2 |
0 |
CIRCA:Implications of Evidence-Centered Design for Educational Testing - Nielson, Jakob |
13 |
100.00 |
1 |
0 |
CIRCA:Usability and Instructional Design Heuristics for E-Learning Evaluation - Benson, L., Elliott, D., Grant, M., Holschuh, D., Kim, B., Kim, H., Lauber, E., Loh, S. & Reeves, T.C. |
12 |
100.00 |
2 |
0 |
CIRCA:Resources |
12 |
100.00 |
2 |
0 |
CIRCA:Usability and Instructional Design Heuristics for E-Learning Evaluation - Benson, L., et al. |
12 |
100.00 |
2 |
0 |
CIRCA:Games, learning, and assessment - Shute, V. J. and Ke, F. |
12 |
100.00 |
1 |
0 |
CIRCA:Game Analysis: Formative assessment: A meta-analysis and a call for research - Kingston, N. and Nash, B |
12 |
100.00 |
1 |
0 |
CIRCA:Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character - Kivikangas et al. |
10 |
100.00 |
1 |
0 |
CIRCA:Game Analysis: Gamification Wiki - Wikipedia contributors |
8 |
100.00 |
1 |
0 |
CIRCA:Game Analysis: Developing a methodological toolkit for the qualitative study of games - Consalvo, Mia and Dutton, Nathan |
7 |
100.00 |
1 |
0 |
File:Cat-catherine-key-art.jpg |
1 |
100.00 |
1 |
0 |
File:Great Canadian Mysteries.png |
1 |
100.00 |
1 |
0 |
Main Page |
7 |
2 |
CIRCA:GRAND Interactives |
3 |
1 |
File:Moretti graphs figure9 lowres.jpg |
1 |
0 |
TOTALS |
1022 |
94.19 |
179 |
34 |