CIRCA:Version 2.0 Gamification
From CIRCA
This page summarizes the decisions about gamification:
Avatar
- We are going to have a gender-neutral avatar.
- This avatar will be hierarchical in that it will have a body, carriers (sashes, belts and so on), and ornaments.
- As a student completes tasks and gets badges they can see their avatar.
Project Representation
- We want to have a representation of the progress on a project. It will be line based.
- It will have markers for tasks and for any badges.
Task Representation
We want ways of representing a task from the perspective of the user iincluding:
- Fuel bar with percentage
- Target Number of Chores where the task is defined as a number of these things - the idea is that then
- Deadline
- Words or paragraphs