CIRCA:Types of DH Projects
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Revision as of 12:05, 10 February 2011 by GeoffreyRockwell (Talk | contribs)
Here are some typical digital humanities projects
Contents |
Teaching and Learning Projects
- Setting up a course web site
- Developing a learning object
- Evaluating a learning object
Tools and Methods
- Developing a tool
- Designing a prototyping
- Usability study of tool
- Develop a new research technique
- Analyzing a text or corpus
- Cultural analytics of multimedia evidence
- Data mining a collection
- Visualizing a phenomenon
- Code review
Community Projects
- Setting up an e-journal
- Developing a online newsletter for a community
- Developing and running a communications strategy
- Running an online conference
- Running a workshop
- Facilitating an unconference
- Developing a crowdsourcing project
Scholarly Editions and Archives
- Creating a scholarly edition of a text
- Developing multimedia edition of a text
- Developing a corpus
- Building an archive
- Developing a markup scheme for a type of document
New Media Work
- Create a hypermedia fiction
- Create a serious game
- Create a visualization
- Conduct design research in a domain
- Create an interactive installation
Critical or Theoretical Work
- Writing the history of a technology
- Theorizing a new technology
- Ethnography of computing
- Interpreting and comparing multimedia
- Bibliography and critique a new media work
- Studying new media collection through content analysis
- Studying research practices
- Studying a phenomenon through the web
- Study of software
- Game studies - theorizing games
Administrative Projects
- Developing an online bibliography for a team
- Developing online communication tools for a team
- Building a web site for an organization (like your department)
- Archiving research for a team
- Redesigning a web site
- Developing metadata schema
- Moving and updating a project
- Conduct a needs analysis for a project