\documentclass[a4paper,11pt]{article} \usepackage{ulem} \usepackage{a4wide} \usepackage[dvipsnames,svgnames]{xcolor} \usepackage[pdftex]{graphicx} \usepackage{hyperref} % commands generated by html2latex \begin{document} This is the original GRAND Assessment Framework. Though it is not up to date yet, it will eventually serve as an expanded list to further articulate sections and questions. \begin{tabular} \subsection{Contents} \begin{itemize} \item \hyperlink{Affiliations_.28Stakeholders.29}{1Affiliations (Stakeholders)} \item \hyperlink{Expectations}{2Expectations} \item \hyperlink{Resources}{3Resources} \item \hyperlink{Design_and_Execution}{4Design and Execution} \item \hyperlink{Impact_and_Feedback}{5Impact and Feedback} \item \hyperlink{Misc._categories_.28fun.2C_education.2C_technology.2C_etc....29}{6Misc. categories (fun, education, technology, etc...)} \item \hyperlink{Other_things_to_put_in}{7Other things to put in} \end{itemize} \end{tabular}\hypertarget{Affiliations_.28Stakeholders.29}{} \subsection{Affiliations (Stakeholders)} \begin{itemize} \item Who are the existing stakeholders? \begin{itemize} \item administrative \item ethical / legal \item research \item audience / customer \item others \end{itemize} \end{itemize} \begin{itemize} \item Who are the legacy stakeholders? \begin{itemize} \item sponsors \item returning group members \item community partners \item audience demographics \item notion of a corporate "brand" with feedback mechanisms about its reputation \end{itemize} \end{itemize} \begin{itemize} \item Who are new stakeholders, or what are recent changes in makeup/orientation/capacity? \end{itemize} \begin{itemize} \item Who are potential stakeholders? \begin{itemize} \item Is there a market or test group available, already existing or in demand? \begin{itemize} \item What are potential inclusion or exclusion factors (Does working with these stakeholders require REB ethics clearance?) \end{itemize} \end{itemize} \item Where can more information be found about a particular stakeholder, how can this information be used? \end{itemize} \begin{itemize} \item How will you rank or sort stakeholders? \end{itemize} \begin{itemize} \item Which stakeholders will own the work when the project is done? \end{itemize}\hypertarget{Expectations}{} \subsection{Expectations} \begin{itemize} \item What is the purpose of the project? \item What are the minimum requirements of success? \end{itemize} \begin{itemize} \item What are the stakeholder groups' main goals? \begin{itemize} \item What is each stakeholder group getting out of the project? \end{itemize} \end{itemize} \begin{itemize} \item What ought to be the shared ambition of this project? \end{itemize} \begin{itemize} \item What are the stakeholders' responsibilities to the group? \end{itemize} \begin{itemize} \item To what extent is the project contract to be formalized or kept informal? \end{itemize}\hypertarget{Resources}{} \subsection{Resources} \begin{itemize} \item What are the deliverables? \begin{itemize} \item What are our deliverables' timelines \end{itemize} \end{itemize} \begin{itemize} \item What is the budget? \begin{itemize} \item Who is responsible for all aspects of the budget? \end{itemize} \end{itemize} \begin{itemize} \item What skills and technology do group members already have? \end{itemize} \begin{itemize} \item What technology or tools are required to build, maintain, and play the game? \end{itemize} \begin{itemize} \item What is the project timeline? \end{itemize} \begin{itemize} \item What amenities does the group have access to (e.g. a campus for testing)? \end{itemize} \begin{itemize} \item What is the length of time it would take to build and run the game? \begin{itemize} \item Is there a deadline? Or can this project be delayed? \end{itemize} \end{itemize} \begin{itemize} \item Is there a method for tracking progress regularly to ensure meeting deadlines? \end{itemize} \begin{itemize} \item Is there previous or comparable work, either ours or another group???s, in this area? \begin{itemize} \item How does our work compare to other work? \end{itemize} \end{itemize} \begin{itemize} \item How long should the project be able to last? \end{itemize} \begin{itemize} \item Is there a buffer for potential changes? \begin{itemize} \item Time \item Tools \item Group \item Tools \item Partnerships \item Capital \item Ethical conditions \item Demands from stakeholders \item Other \end{itemize} \end{itemize} \begin{itemize} \item Are any outside stakeholders responsible for providing content/information/materials/funding/etc.? \end{itemize} \begin{itemize} \item Are we using outside intellectual property? \begin{itemize} \item Who does it belong to? \begin{itemize} \item What sort of license does it use? \end{itemize} \end{itemize} \end{itemize} \begin{itemize} \item Who is responsible for maintaining the project? \end{itemize}\hypertarget{Design_and_Execution}{} \subsection{Design and Execution} \begin{itemize} \item What design process will work best for this project? \begin{itemize} \item How will you assess the design and development as it is happening? \item Who will assess the design and development? How will they report back to stakeholders? \end{itemize} \end{itemize} \begin{itemize} \item Does the game (at various stages) work? Does it meet the goals? \begin{itemize} \item What doesn't work? \begin{itemize} \item Is the problem technical, conceptual, or both? \end{itemize} \end{itemize} \end{itemize} \begin{itemize} \item Are there ways to improve the game or the platform based on the results of this attempt? \end{itemize} \begin{itemize} \item Should the game be more intuitive or instructional? \begin{itemize} \item How quickly will the target audience be able to learn the game? \end{itemize} \end{itemize} \begin{itemize} \item If the project is repeatable, will we learn new things or benefit from running the game again? \end{itemize} \begin{itemize} \item How will we conclude this project (what will the end-state look like?) \end{itemize}\hypertarget{Impact_and_Feedback}{} \subsection{Impact and Feedback} \begin{itemize} \item What feedback are we testing for? \item Who did the game work for (or not work for)? \begin{itemize} \item How did the stakeholders react to the game? \end{itemize} \end{itemize} \begin{itemize} \item Who and how do we want to give or receive feedback? (I think this needs to be broken down into several questions - SL) \begin{itemize} \item How will we present findings to our stakeholders? \item Who will we solicit feedback from? \begin{itemize} \item What type of feedback is required? (qualitative? quantitative? game metrics?) \end{itemize} \end{itemize} \item What would be the most efficient method - time and resource wise - of gathering assessment data? \item Do the chosen assessment techniques require ethics clearance? \begin{itemize} \item Do we need new ethics or can this fall under a previous project? \end{itemize} \item What tools will give us the most useful data? \item What questions should the assessment tools pose? \begin{itemize} \item Should there be multiple feedback tools available? \end{itemize} \item What is the criteria for acquiring and updating information about stakeholders? \item How well does this project address the topic of '\_\_\_\_\_'? \item Does the game provide anything different or better from other resources/games? \end{itemize} (I think this section needs to be much more detailed since this was the original focus of the framework - the assessment process) - SL\hypertarget{Misc._categories_.28fun.2C_education.2C_technology.2C_etc....29}{} \subsection{Misc. categories (fun, education, technology, etc...)} \begin{itemize} \item What are measurable variables that can be defined as '\_\_\_\_'? \begin{itemize} \item Can this game teach something that can be gained through other resources in a way that the targeted audience finds preferable? ( I think this is outside of the scope of our group, we are not really studying how best to teach a topic or curriculum, we are studying games.) \end{itemize} \item Do we need to advertise? \item How will we launch the game and attract players? \begin{itemize} \item Do we have a captive player group or is the game released in the wild? \end{itemize} \item Can we tweak the game during deployment? Is this a part of the plan? \end{itemize}\hypertarget{Other_things_to_put_in}{} \subsection{Other things to put in} \textit{I've tried incorporating these parts into the framework as much as possible. They've mainly been incorporated into the resources sections-DG} \begin{itemize} \item \textbf{Intellectual Property:} What sort of license does it use? Who owns the work? Who published it? What is the intellectual property? \item \textbf{Time and Money:} How long did it take to make? How much did it cost to develop? What sort of organization developed it? \item \textbf{Comparison and Competition:} What other games are similar? Who is the competition? How does it compare to other games? \end{itemize} \end{document}