CIRCA:Taxonomy of DH Methods

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== Data Analysis ==
== Data Analysis ==
-
Collation
+
* Collation
-
Search and retrieval
+
* Search and retrieval
-
Concording
+
* Concording
-
Comparison
+
* Comparison
-
Text analysis
+
* Text analysis
-
Discourse analysis
+
* Discourse analysis
-
Content analysis
+
* Content analysis
-
Data mining
+
* Data mining
-
Text mining
+
* Text mining
-
Stylometrics
+
* Stylometrics
-
Statistical analysis
+
* Statistical analysis
-
Visualization
+
* Visualization
-
Sonnification
+
* Sonnification
-
Animation
+
* Animation
-
Parsing
+
* Parsing
-
Record linking
+
* Record linking
-
Sound analysis
+
* Sound analysis
-
Spatial data analysis
+
* Spatial data analysis
-
Video analysis
+
* Video analysis
-
Case study
+
* Case study
-
Motion analysis
+
* Motion analysis
-
Image feature measurement
+
* Image feature measurement
-
Image recognition and segmentation
+
* Image recognition and segmentation
-
AI training and recognition
+
* AI training and recognition
-
Traffic analysis (web)
+
* Traffic analysis (web)
-
Generative design
+
* Generative design
-
 
+
== Design and Usability ==
== Design and Usability ==
-
Checklists
+
* Checklists
-
Expert review
+
* Expert review
-
Cognitive walkthrough
+
* Cognitive walkthrough
-
Heuristic review
+
* Heuristic review
-
Task analysis
+
* Task analysis
-
User testing
+
* User testing
-
Talk aloud
+
* Talk aloud
-
Card sorting
+
* Card sorting
-
Interviews
+
* Interviews
-
Focus groups
+
* Focus groups
-
A/B testing
+
* A/B testing
-
Persona modeling
+
* Persona modeling
-
Scenario modeling
+
* Scenario modeling
-
Wireframes and paper prototyping
+
* Wireframes and paper prototyping
-
Prototyping
+
* Prototyping
-
Participatory design
+
* Participatory design
-
Questionnaires
+
* Questionnaires
-
Autoethnography
+
* Autoethnography
-
Journaling
+
* Journaling
-
Contextual inquiry
+
* Contextual inquiry
-
Accessibility testing
+
* Accessibility testing
-
GOMS
+
* GOMS
-
Charrettes
+
* Charrettes
-
Participatory design
+
* Participatory design
== Project Management ==
== Project Management ==
-
Needs analysis
+
* Needs analysis
-
Accessibility analysis
+
* Accessibility analysis
-
Curation
+
* Curation
-
Documentation
+
* Documentation
-
Iterative design
+
* Iterative design
-
Preservation
+
* Preservation
-
Risk management
+
* Risk management
-
Scrum framework
+
* Scrum framework
-
Agile management
+
* Agile management
-
Action research
+
* Action research
-
 
+
== Programming and Development ==
== Programming and Development ==
-
Agile development
+
* Agile development
-
Extreme programming
+
* Extreme programming
-
System quality assurance and code testing
+
* System quality assurance and code testing
-
Version control
+
* Version control
-
Prototyping
+
* Prototyping
-
Open testing
+
* Open testing
-
Unit testing
+
* Unit testing
-
Stress testing
+
* Stress testing

Revision as of 18:54, 25 January 2013

This is a taxonomy of tools, methods and practices of interest to the digital humanities.

Contents

Ideation

  • Needs analysis
  • Game Design Games
  • Methods Cards
  • Brainstorming
  • Scenario generation

Communication and Collaboration

  • Regular lab meetings
  • Regular conference calls
  • Skype
  • Email
  • Organize symposium
  • Organize conference
  • Using a Wiki
  • Using Google Docs
  • Crowdsourcing

Gathering Evidence

  • Observation
  • Literature review
  • Environmental scan
  • Close reading
  • Oral history and interviews
  • Manual input
  • Scanning
  • Photography
  • Video digitizing
  • 3D digitization
  • Motion capture
  • Geophysical survey and GPS
  • Audio digitization
  • Music recognition
  • Speech recognition
  • Sound generation
  • Remote sensing
  • Web scraping and crawling
  • Use of existing digital data
  • Traffic logging
  • Screen capture
  • Survey
  • Ethnography


Enriching Evidence

  • Cataloguing and indexing
  • Text markup and encoding
  • Part of speech tagging and lemmatization
  • Image annotation and encoding
  • Illustration
  • Photogrammetry
  • 2d/3d modeling
  • Geo-referencing and projection
  • Audio/Video annotation and encoding
  • Database modeling
  • Record linking
  • Coding and standardization
  • Sound editing
  • Video editing
  • Animation
  • Rendering
  • Image restoration
  • Virtual world modeling
  • Crowdsourcing


Data Analysis

  • Collation
  • Search and retrieval
  • Concording
  • Comparison
  • Text analysis
  • Discourse analysis
  • Content analysis
  • Data mining
  • Text mining
  • Stylometrics
  • Statistical analysis
  • Visualization
  • Sonnification
  • Animation
  • Parsing
  • Record linking
  • Sound analysis
  • Spatial data analysis
  • Video analysis
  • Case study
  • Motion analysis
  • Image feature measurement
  • Image recognition and segmentation
  • AI training and recognition
  • Traffic analysis (web)
  • Generative design

Design and Usability

  • Checklists
  • Expert review
  • Cognitive walkthrough
  • Heuristic review
  • Task analysis
  • User testing
  • Talk aloud
  • Card sorting
  • Interviews
  • Focus groups
  • A/B testing
  • Persona modeling
  • Scenario modeling
  • Wireframes and paper prototyping
  • Prototyping
  • Participatory design
  • Questionnaires
  • Autoethnography
  • Journaling
  • Contextual inquiry
  • Accessibility testing
  • GOMS
  • Charrettes
  • Participatory design


Project Management

  • Needs analysis
  • Accessibility analysis
  • Curation
  • Documentation
  • Iterative design
  • Preservation
  • Risk management
  • Scrum framework
  • Agile management
  • Action research

Programming and Development

  • Agile development
  • Extreme programming
  • System quality assurance and code testing
  • Version control
  • Prototyping
  • Open testing
  • Unit testing
  • Stress testing
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