CIRCA:Literature Review & Precises

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(methods)
(project management)
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==project management==
==project management==
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*[[CIRCA:Game Analysis: Project Design Checklist - Hjartarson, Paul | Project Design Checklist - Hjartarson, Paul(reviewed by: Domini Gee) ]]
*[[The Iterative Design of a Project Charter for Interdisciplinary Research - Reucker, Stan|The Iterative Design of a Project Charter for Interdisciplinary Research]]
*[[The Iterative Design of a Project Charter for Interdisciplinary Research - Reucker, Stan|The Iterative Design of a Project Charter for Interdisciplinary Research]]
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==historical analysis==
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*[[CIRCA:Engineering play: A cultural history of children’s software - Mizuko, I.  | Engineering play - A cultural history of children’s software - Mizuko, I.  (reviewed by: Man-Wai Chu) ]]
*[[CIRCA:Engineering play: A cultural history of children’s software - Mizuko, I.  | Engineering play - A cultural history of children’s software - Mizuko, I.  (reviewed by: Man-Wai Chu) ]]
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*[[CIRCA: Games That Sell! - Walker, Mark|Games That Sell! - Walker, Mark (reviewed by Simeon Blimke)]]
*[[CIRCA: Games That Sell! - Walker, Mark|Games That Sell! - Walker, Mark (reviewed by Simeon Blimke)]]
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==questions-based frameworks==
*[[CIRCA:David Perry on Game Design: A Brainstorming Toolbox| David Perry on Game Design: A Brainstorming Toolbox - Perry, David (reviewed by Simeon Blimke)]]
*[[CIRCA:David Perry on Game Design: A Brainstorming Toolbox| David Perry on Game Design: A Brainstorming Toolbox - Perry, David (reviewed by Simeon Blimke)]]
*[[CIRCA: Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy|Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy (reviewed by Simeon Blimke]]
*[[CIRCA: Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy|Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy (reviewed by Simeon Blimke]]

Revision as of 13:55, 15 March 2013

Contents

Assessment Literature

Educational Assessment

Usability

Game Design Books

methods

project management

historical analysis


questions-based frameworks

Other

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Guidelines for Reviews

  • Don't review useless stuff
  • Don't make it too long.
  • First sentence should have author and title.
  • Use lists if useful.
  • Sign it.
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