CIRCA:Literature Review & Precises
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*[[The Iterative Design of a Project Charter for Interdisciplinary Research - Reucker, Stan|The Iterative Design of a Project Charter for Interdisciplinary Research]] | *[[The Iterative Design of a Project Charter for Interdisciplinary Research - Reucker, Stan|The Iterative Design of a Project Charter for Interdisciplinary Research]] | ||
+ | *[[CIRCA:Engineering play: A cultural history of children’s software - Mizuko, I. | Engineering play - A cultural history of children’s software - Mizuko, I. (reviewed by: Man-Wai Chu) ]] | ||
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*[[CIRCA: Games That Sell! - Walker, Mark|Games That Sell! - Walker, Mark (reviewed by Simeon Blimke)]] | *[[CIRCA: Games That Sell! - Walker, Mark|Games That Sell! - Walker, Mark (reviewed by Simeon Blimke)]] | ||
*[[CIRCA:David Perry on Game Design: A Brainstorming Toolbox| David Perry on Game Design: A Brainstorming Toolbox - Perry, David (reviewed by Simeon Blimke)]] | *[[CIRCA:David Perry on Game Design: A Brainstorming Toolbox| David Perry on Game Design: A Brainstorming Toolbox - Perry, David (reviewed by Simeon Blimke)]] | ||
*[[CIRCA: Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy|Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy (reviewed by Simeon Blimke]] | *[[CIRCA: Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy|Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy (reviewed by Simeon Blimke]] | ||
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== Other == | == Other == |
Revision as of 02:02, 9 March 2013
Contents |
Assessment Literature
Educational Assessment
- Formative assessment: A meta-analysis and a call for research - Kingston, N. and Nash, B (reviewed by: Man-Wai Chu) ]
- Serious Educational Game Assessment - Leonard Annetta and Stephen Bronack (Eds.)
- Human action and social groups as he natural home of assessment: Thoughts on 21st century learning and assessment. - Gee, J. P. (reviewed by: Man-Wai Chu)
- Creating innovative assessment items and test forms - Scalise, K. (reviewed by: Man-Wai Chu)
- Implications of Evidence-Centered Design for Educational Testing - Mislevy, R. J. and Haertel, G. D. (reviewed by: Domini Gee)
Usability
Game Design Books
- Conceptual Framework for Modeling, Assessing and Supporting Competencies within Game Environments - Shute, V. J., Masduki, I., & Donmez, O. (reviewed by: Domini Gee)
- Assessing Higher Order Thinking in Video Games - Rice, John W. (reviewed by: Domini Gee)
methods
- Developing a methodological toolkit for the qualitative study of games - Consalvo, Mia and Dutton, Nathan (reviewed by: Domini Gee)
- Gamification Wiki - Wikipedia contributors(reviewed by: Domini Gee)
- Project Design Checklist - Hjartarson, Paul(reviewed by: Domini Gee)
project management
- The Iterative Design of a Project Charter for Interdisciplinary Research
- Engineering play - A cultural history of children’s software - Mizuko, I. (reviewed by: Man-Wai Chu)
- Games That Sell! - Walker, Mark (reviewed by Simeon Blimke)
- David Perry on Game Design: A Brainstorming Toolbox - Perry, David (reviewed by Simeon Blimke)
- Using the SETT Framework to Level the Learning Field for Students with Disabilities - Zabla, Joy (reviewed by Simeon Blimke
Other
- Master of Play - Nick Paumgarten
- Environmental Scan of current Interactive Exhibits - Joyce Yu
- Higher Education Courses and Curricula- Joyce Yu
- Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character - Kivikangas et al.(reviewed by: Domini Gee)
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Guidelines for Reviews
- Don't review useless stuff
- Don't make it too long.
- First sentence should have author and title.
- Use lists if useful.
- Sign it.