Assessment Framework
From CIRCA
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The
Use these question categories in the process of answering your own questions relevant to a specific project.Fill in category sub-questions as best you can, add your own or skip questions as needed.The framework is intended to help game designers and researchers articulate their points (and what those points are in the first place), create a foundation for further work, and to suggest a set of possible methods for that may be of use during that particular part of the design process. Fill in category sub-questions as best you can, and add your own or skip questions as needed.
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****1.61.0 Stakeholders and Expectations
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- 1.2 Who are the interested parties in this project?
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- *What are the stakeholders' responsibilities to the group?1.3 What does each stakeholder get out of the project?
- 1.4 How will you prioritize the needs of stakeholders?
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2.22.0 returning group membersRequirements
- 2.1 What is the primary purpose of the project?
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- How long should the project be able to last?2.3 How will interested parties discuss the project as it evolves?
- 2.4 Is there a project charter agreed among stakeholders that makes clear what is expected of everyone?
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3.0 Resources
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- *How did the stakeholders react to the game?3.3 How will you account to stakeholders for the resources they have provided?
- *How will you rank or sort stakeholders?3.4 How will you deal with the loss of resources?
4.0 Planning
*- 4.1 Is there a project plan? Does it include the level ofdetail needed?
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- How will we launch the game and attract players? 4.3 How will the plan be adapted if you fall behind or lose resources?
5.0 Design
- *5.1 What design process will work best for this project?
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- 5.3 Which resources are needed to develop the game?
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- 5.5 Are there ways to improve the game or the platform based onthe results of this attempt?
6.0 Delivery
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- *6.2 How will they become aware of your project?
- *6.3 How will you train the audience to understand and play the game?
7.0 Feedback
- 7.1 What feedback do you and your stakeholders want and fromwho?
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- 7.2 How does the game work for players? What is theirexperience?
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***7.3 How will reports from the players or other stakeholders be handled?Walker, Mark.
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*7.4 Can we provide feedback to encourage player engagement with the game?Topic
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*7.5 How can feedback influence further design?Quality
8.0 Closure
8.1 What will the end-state of the project look like?Marketing and public relations
*8.2 Does the game meet its goals? How do you know that?Cool factor
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8.3 How will you know if stakeholders are satisfied?Aldrich, Clark.
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- *8.4 Have you communicated to all interested parties that the project is over?
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*Related Wiki Resources
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- *The Original (expanded) GRAND Assessment Framework
- *Recommended Methods
- *Gamification Game Design WikiCIRCA:Methods_for_Game_Design
- *Game Design Taxonomy
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